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Terry smash ultimate frame data
Terry smash ultimate frame data








terry smash ultimate frame data

  • Floor Attack (Front): Performs a spin kick around himself, starting from behind.
  • terry smash ultimate frame data

    When performing this, Terry's upper body becomes invincible. Same as up tilt but cannot cancel into specials. Can be done by pressing the A button immediately after spot dodging. Dodge Attack: Terry performs an uppercut.Down Smash (Slide Kick): A low kick, hits directly in front of Terry but not behind him.Up Smash (Wild Upper): Terry crouches down and performs an uppercut.Side Smash (Backspin Kick): Terry slightly reels back before performing a hook kick while leaping forward.Dash Attack (Power Charge): A shoulder ram.Down Tilt (Under Kick): A low kick, similar to Ryu's and Ken's but slower.Side Tilt (Middle Kick): A middle-height kick.Neutral Attack: A high jab, followed by a 2-hit punch to the body, and ending with a high kick.Like Ryu and Ken, can be difficult to utilize well due to his playstyle and control scheme, giving him a very high learning curve.Super Specials require over 100% Damage to access, making it a double edged and risky state to pull off Supers.

    terry smash ultimate frame data

    Very punishable when recovering or mid-combos specials have a somewhat laggy nature that can be countered if not played or timed well.Exploitable recovery, making it rather easy to edgeguard Terry if his options are read or aren't properly mixed up.Combos leading into super specials can kill very early. Has access to two very powerful super specials when his percentage is 100 or more.During many attacks, his legs are invincible.Versatile projectile allows for set-ups and camping.Powerful neutral game and advantage state.Can cancel most standard attacks with special moves, allowing Terry to possess incredible combo potential as well as dangerous and oppressive shield pressure.

    terry smash ultimate frame data

    Heavyweight, giving him good survivability.Always faces the opponent in 1v1 battles, making his inputs easier to perform without misinputting and for punishing rolls and crossups by the opponent.










    Terry smash ultimate frame data